Wednesday, September 21, 2016

Sansara Naga little something.

While waiting for another release which is on its way - here is a little something for Sansara Naga that wasn't uploaded from the start. Consider it a little award for those who still visit this place :)

Friday, April 29, 2016

Shadow Brain finds its way to release.

Well, here goes another time-eater I've been busy with for a loooong time. Extensively hacked and carefully built together :) See the readme file, as this one has some peculiarities in itself. And buy the game if you like it :) This sci-fi RPG might look like an SMT clone but... it's not :)

PS: Once again, thanks to AShultz who inspired me for this loooong ago. Well, let's cut the talking crap - here is the patch.

Thursday, March 10, 2016

Silkroad comes trotting over the rainbow :)

And so, after a few years of work and tons of testing - behold the total rehaul for The Rainbow Silkroad translation. The work was done from the scratch, so not to interfere with the existing translation, but we basically put off all the possible limits to make this game translated as fully as possible. Please, see the README to know how to patch the game.

I think I won't be using the old IPS standard that often in the future. Enjoy and buy the original game, if you like it!

P.S. Oh, and the link itself :)

P.P.S. We do have some other projects waiting to be tested, so do contact us, if you feel like you're up to it!

Friday, January 15, 2016

Minelvaton manual and map reupped -AGAIN-

Just reuploading the lost manual and map for this game to a new host. Just remember, you're free to use it for your own pleasure but not for commercial purposes. Map and Manual.

Friday, December 25, 2015

Just a small update on a long released SD Blader's patch (ver. 1.01). This only translates a couple of missing lines within the secret CRC test menu. If you wanna know how to launch this test and some others, look on gamefaqs here. If you're a cheater that is :P You can grab the updated patch itself here. I've fixed the checksum for characters but was too lazy to fix that for program code. Don't bother though, as it has NO impact on the game itself and rather used as a hash. Maybe someday I'll try fixing that but most likely not :) Anyway, thanks to KenshinX for finding that out and cheers.

Friday, December 18, 2015

Rainbow Silkroad

Just a little teaser for the upcoming release of the Rainbow Silkroad (FC) (a.k.a. 虹のシルクロード). The game is in the final stage of testing, so I hope to see it released in the nearest future.


P.S. There's also quite a long release line of other projects for various platforms, but unfortunately, I lack good testers for those, so if you wanna - you always dare to try and contact me :D