Monday, October 12, 2009

Jajamaru Gekimaden: Maboroshi no Kinmajou

This project was discussed like a year ago or so with Pennywise from Stardust Crusaders, so when the moment came - we cooperated again. I did the translation and some code and graphical tweaks (translation is 100% finished) while Penny was busy with DTE for this project. Anyways, it's practically ready and just needs some polishing so expect this release quite soon, I guess. And you can also enjoy the screens for a while :)

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Wednesday, August 19, 2009

Shinsenden is out.

Yep, it's done. For those interested, get your patch here.
Once again, thanks to Djinn and ded302 without whom this project would never be.

Tuesday, July 28, 2009

Small update for the end of July

1. I guess, that's not a secret anymore, so anyway: a game for NES called Shinseden has all the text translated and inserted (well, for some small extracts) and at the moment there are some polishing works going on around it. This was the most difficult hack in my life (and not only mine) so I warn - it does have some visual drawbacks but that the only way to make it work and if you're willing to re-write the entire printing routine from the scratch - give me a hoot - we'll make it better. Stay tuned, if you're interested anyway.

2. I did a small revision of Silva Saga patch so now ver.1.01 has some minor bugs and typos fixed and it also has a brand new font (thanks to klowner and Jame Coban for their help).
You can download this new patch here .

3. I also did a small hack for the game called Gegege no Kitaro: Youkai Daimakyou. Probably, somebody knows this game as "Ninja kid" released by Bandai and Namco. The problem is that the game was cnanged so immensely that it has practically nothing left from adventures of this one-eyed mascot. I worked a bit on the Japanese version and Kitaro is exactly the same as it was for Japanese users. The hack was rather somple made in a couple of hours but I hope somebody finds it's useful.

The patch may be downloaded from my website by this link .

4. My vacations are postponed till autumn and in case of an creation crisis in my head - THIS SUCKS.

Saturday, June 20, 2009

Silva Saga released.

It's done finally. Once again, thanks to all those people helping me all along. And READ THE README FILE - it has an important note on how to launch this game. If the link does not work directly, just copy-paste it.
Link to the patch

Thursday, May 14, 2009

It's finally on the horizon.

After long work Silva Saga is close to completion. All essential technical problems have been solved and I was able to fit practically all the text I wanted since the beginning. Now there's a period of testing ahead and probably some dialogue readouts.