Tuesday, January 25, 2011

Yeah, I'm back :)

Well, this time to present to small works. One of them is actually the 1.01 version of Dream Master with major glitches solved. You can grab it here. Or from Megaupload.

Another thing is the release of a new translation. This time it's a quirky game called "Esper Bouken-tai" or "Esper Corps". See the shots below and grab the patch here or from Megaupload.


Sunday, June 20, 2010

Dream Master

And you can grab it here.
Quite an awesome game, if you ask me.



Friday, February 19, 2010

Sansara, everyone!


And another small update. This ptoject is still at the early stage, but practically all hacking works have already been done. And I promise, there will be some other covered things to emerge quite soon :)

Silence broken... kinda :)

Well, after three months or so I felt enough mood to write something new here. First of all - I ain't dead yet :) After having successfully coming back to gaming (cheers, Darksiders!), real life overhaul and lack of winter vacation, I have something to show. Back to the translation part.
Works on Dreammaster (not to mix up with the "Nemo's adventures, which is a totally different game") are FINALLY close to the finishing stage. That game WAS a pain in the hacker's ass, as it easily crumbled all of my new routines in a blink of an eye, but I do hope that now it should work fine. At the moment, it's being beta-tested once again and proof-read as well - so, I do hope for a near future release. Meanwhile, enjoy the screens below. The game is a really good genre mix made by the same guys who worked on Daikajuu Monogatari and it is worth playing.





Monday, October 12, 2009

Jajamaru Gekimaden: Maboroshi no Kinmajou

This project was discussed like a year ago or so with Pennywise from Stardust Crusaders, so when the moment came - we cooperated again. I did the translation and some code and graphical tweaks (translation is 100% finished) while Penny was busy with DTE for this project. Anyways, it's practically ready and just needs some polishing so expect this release quite soon, I guess. And you can also enjoy the screens for a while :)

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Wednesday, August 19, 2009

Shinsenden is out.

Yep, it's done. For those interested, get your patch here.
Once again, thanks to Djinn and ded302 without whom this project would never be.

Tuesday, July 28, 2009

Small update for the end of July

1. I guess, that's not a secret anymore, so anyway: a game for NES called Shinseden has all the text translated and inserted (well, for some small extracts) and at the moment there are some polishing works going on around it. This was the most difficult hack in my life (and not only mine) so I warn - it does have some visual drawbacks but that the only way to make it work and if you're willing to re-write the entire printing routine from the scratch - give me a hoot - we'll make it better. Stay tuned, if you're interested anyway.












2. I did a small revision of Silva Saga patch so now ver.1.01 has some minor bugs and typos fixed and it also has a brand new font (thanks to klowner and Jame Coban for their help).
You can download this new patch here .

3. I also did a small hack for the game called Gegege no Kitaro: Youkai Daimakyou. Probably, somebody knows this game as "Ninja kid" released by Bandai and Namco. The problem is that the game was cnanged so immensely that it has practically nothing left from adventures of this one-eyed mascot. I worked a bit on the Japanese version and Kitaro is exactly the same as it was for Japanese users. The hack was rather somple made in a couple of hours but I hope somebody finds it's useful.

The patch may be downloaded from my website by this link .


















4. My vacations are postponed till autumn and in case of an creation crisis in my head - THIS SUCKS.